Bratislava Game Jam 2020 Entry
Uncanny ikea inspired game made in a team of three. My role was level designer and I also helped with lighting and 3D modelling.
The game was made in the Godot Engine, which was new to me but I used this gamejam as an opportunity to try learn a new software under time pressure. Since I had previous experience with Unity, the transition to Gotod was quite smooth.